3/31/2024 0 Comments Phantom brigade mods![]() ![]() ![]() Destructible environments â It's not a proper game about giant mechs without destructible buildings! Phantom Brigade allows every square meter of each battle map to be destroyed.Mix things up by playing the game with a community mod enabled, or try your hand at creating your own modded masterpiece! Highly moddable â Phantom Brigade has been designed from the ground up to be highly player moddable.where X is the drive letter and username is the name of Windows user. This also includes in both briefing and missions, where editing are two distinct things in order to make the mod working correctly. Prepare your squad for any challenge - in style. This mod enables the total squad size count to 5 instead of four. Customization â Featuring a rich customization system, Phantom Brigade enables you to fine-tune the performance of your mechs, install a wide selection of equipment, and access a wealth of cosmetic options.I believe you have to manually create teh folder in. ![]() The author of this thread has indicated that this post answers the original topic. ![]() No cost to build parts or mods in game, there is also an adition in which every resupply you do add 1000 rare supply, 1000 uncommon and 100000 supply. C:UsersAppDataLocalPhantomBrigade. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu.Tactical combat â Take command of your squad in varied missions ranging from sabotage of enemy equipment and convoy ambushes to liberation battles and challenging outpost onslaughts. I believe you have to manually create teh folder in.Strategy â Make high-level tactical decisions on the world map, manage your mobile base, and decide how to apply your limited resources.An exquisite arsenal â Railguns, beam weapons, missiles, energy swords, and more! Rain destruction down upon your homelandâs invaders with weaponry salvaged from each enemy mech you defeat.Cinematic spin on the turn-based genre â Predict enemy movements, orchestrate precisely timed countermeasures, and hit âexecuteâ to watch the physics-based action unfold in real time.Outnumbered and out-gunned, lead the Phantom Brigade through a desperate campaign to retake their war-torn homeland. As the last surviving squad of mech pilots, you must capture enemy equipment and facilities to level the playing field. For some strange reasons, if the set amount of child missiles is huge, results are that some of them are either gone or causing visual issues.Phantom Brigade is a hybrid real-time and turn-based tactical RPG, focusing on in-depth customization and player-driven stories. Phantom Brigade has a slightly different and more complicated installation method than most other games, as mods are activated on game launch, rather than on loading a save. WARNING: in order to avoid issues, it is strongly adviced to set an amount between 18 and 23. fragment_scale (vectors) â New projectiles scale express in Vector3 coordinates (X,Y,Z) Ĭustom properties (Missile Launcher YAML file).fragment_fanout (strings) â Fanout pattern to perform the desired splitting mode.fragment_hardpoint (strings) â The weapon hardpoint where the fragmentation will be performed.fragment_key (strings) â The subsystem (actual weapon) where the injection should happen.fragment_scatter_angle (floats) â Scatter angle of the splitting missiles.fragment_delay (floats) â The interval of the missile before splitting into several fragments from the moment it has been fired Phantom Brigade Install hundreds of mods with the click of a button, so you can spend less time finding mods and more time playing.fragment_count (ints) â The number of fragments created from the original warhead while splitted.Fragmented projectiles created in that istant will then inherit the properties of the original one (guidance data, projectile speed, lifetime, etc.). The mod uses custom properties in the weapon's YAML file, each one of them can be customized with desired values. The system used in shotguns works in order to apply instant fragmentation only for that kind of weapons. It made me realize that approach wasn't technically possible as I needed to split the projectile after a set time. The main idea to develop the mod came when I tried, through weapon config files, to apply the same fragmentation properties used by shotguns as a similar system doesn't officially exists for missile launchers. ![]()
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